STEAM Based Fun Games in Kindergarten

Asmidar Parapat, Munisa Munisa, Rita Nofianti, Saputri Wulandari

Abstract


Characteristics of young children who like to play in various activities requires games that are interesting, innovative and concrete. Based on needs Therefore, the PKM Team provided a solution through Fun Games Making Training STEAM based. The aim of this training is for teachers to be able to create games interesting and integrated in various STEAM fields (Science, Technology, Engineering, Arts and Mathematics). The series of activities starts from January to March 2024. Implementation starts from concept creation, proposal submission, evaluation desk, design implementation needs, implementation, data collection and analysis of activities, fulfillment outputs, progress reports, and final PKM reports. The costs for a series of PKM activities come from from Nurul Qur'an Stabat Kindergarten Partners funds. PKM's partner is the District Nurul Qur'an Kindergarten

Langkat Regency Stabat. PKM output is in the form of videos of activity implementation, scientific articles in scientific journals, articles in online mass media and an MoU with Kindergarten Partner Nurul Qur'an Stabat District, Langkat Regency. The implementation method is carried out offline with

provide conceptual understanding and follow up with game practice STEAM based. The activity was continued with regular guidance from the PKM team to participants with target participants being able to implement STEAM-based games in respective institutions. For participants, this activity is useful in providing games. An interesting STEAM-based program created by teachers so that it can be implemented in kindergarten


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References


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Proceeding International Seminar and Conference on Islamic Studies (ISCIS)

Ruang Jurnal
Pascasarjana UIN Sumatera Utara Medan
Jl. IAIN No.1, Gaharu, Kec. Medan Tim., Kota Medan, Sumatera Utara 20235, Sumatera Utara, Indonesia

Map Coordinate: Lat 3.6004988 " Long 98.6815599"



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